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Premiere cs6
Premiere cs6






premiere cs6

  • You can choose which clip to use timecode from when using merged clips.
  • To duplicate a clip in the timeline, Alt-drag it to a new location.
  • Ctrl/Cmd-~ toggles fullscreen playback (no chrome).
  • One thing I have noticed is that timeline playback can continue while making certain changes or edits that would previously have stopped playback. Personally I haven't noticed any significant improvement but I haven't tested it empirically. Timeline operations should be smoother and rendering should be noticeably faster. The Project Panel is nicer, with functional 16x9 thumbnails that allow hover scrubbing and adding in/out points.Īccording to Adobe, the Mercury Playback Engine has been improved. The mouse scroll wheel now has more options (with Crtl/Cmd and Alt/Opt modifiers) to scroll vertically or horizontally as well as zoom in and out. To be honest I wouldn't be surprised if Adobe phases out the work area altogether in future versions. To me it makes much more sense to lose the Work Area Bar and get a bit more space in the timeline. Personally I find the concept of the work area to be largely redundant, given that you can do all the same things using in and out points. At the top of the timeline you can now remove the Time Ruler Numbers and/or the Work Bar Area. The zoom and scroll controls in the timeline have been neatly consolidated into a single dynamic scrollbar at the bottom of the panel. This allows you to apply an effect to the adjustment layer and have it affect multiple clips below. Speaking of keyboard shortcuts, some of them have been changed for example, Go To Next/Previous Edit is now the Up/Down Arrow.Īdjustment layers are available in the timeline.

    premiere cs6

    Among other enhancements, you can double-click an edit point to bring up a trim panel directly in the program monitor, which is quicker and better than the old trim panel. A big new feature is the dynamic trimming with keyboard control (e.g.

    premiere cs6

    In the timeline, tools such as trim and ripple edit behave slightly differently and you have a few more options. In the end I've decided that I'll go without the buttons in return for the extra screen space. I also noticed the absence of the mouse-driven jog/shuttle control (it's been removed completely).

    Premiere cs6 pro#

    It turns out that I'd been using the onscreen buttons more than I realized and having to use only my keyboard or Shuttle Pro took a little getting used to. Interestingly, I found that even though I use the keyboard and a Shuttle Pro for most editing, I did miss the buttons after I removed them. If you use keyboard shortcuts and/or third-party controllers, these buttons are wasted space so it's great to be able to lose them. A great improvement is that the transport controls under the monitors can be customized and even removed altogether. The default workspace is slightly leaner, hiding the media browser and devoting more space to monitors. Whereas the previous version ( CS5) was mostly about under-the-hood performance (rendering etc), this version is mostly about interface performance. Premiere Pro CS6 makes a number of changes to the interface.

  • Native import of ARRI Alexa, RED Scarlet, RED Epic, and Canon Cinema EOS C300 footage.
  • On MacOS, some gestural controls are supported (e.g.
  • New Audio Mixer (with some design/features taken from Audition).
  • Premiere Pro (PPRO) CS6 was released in May 2012.








    Premiere cs6